Quest Board

📜 Posted for capable adventurers and curious recruiters alike.

Each quest below represents one of my current development projects. Browse active builds, completed missions, and experiments still underway in the guild workshop.

Guild Contract

Cheapify

Status: Planning Quest Type: Grocery Comparison Reward: +Savings Intelligence

Quest Summary

A grocery price comparison web app built around scraping and comparing products across multiple stores. The goal is to help users quickly find the best prices on everyday items without manually checking several different websites.

Objectives

  • Compare prices across major grocery retailers
  • Automate collection of product and price data
  • Improve speed and reliability of scraping pipelines
  • Present useful price comparisons in a simple dashboard

Quest Notes

Planned around a Python scraping pipeline using Selenium and BeautifulSoup, with ideas for caching, validation, retries, and stronger reliability safeguards.

Planned Tools

Python Selenium BeautifulSoup Web Scraping Data Processing

Current State

Architecture and feature planning.

Language Quest

BabelStation

Status: Planning Quest Type: Business Communication Reward: +Accessibility

Quest Summary

A Spanish communication app for businesses that allows a customer and an associate to text back and forth more easily. The idea is to reduce language barriers and improve customer service interactions in real time.

Objectives

  • Support smoother communication between customers and staff
  • Help businesses serve Spanish-speaking users more effectively
  • Create a simple, approachable messaging workflow
  • Explore practical language-accessibility features

Planned Tools

Messaging UI Translation Concepts Accessibility Business Tools

Current State

Idea validation and workflow planning.

Experimental Quest

NoMoreGuess.com

Status: Planning Quest Type: Decision Tool Reward: +Focus

Quest Summary

Inspired by the paradox of choice, this project would take a user prompt and return one single suggestion instead of overwhelming them with endless options. To discourage infinite scrolling and constant second-guessing, the user would be temporarily locked from making another request for a few minutes.

Objectives

  • Accept a user prompt and return one clear recommendation
  • Reduce decision fatigue caused by too many options
  • Encourage users to act instead of endlessly browsing
  • Use tags like #book, #coding, or #movie to classify results

Planned Tools

JavaScript Prompt Logic UX Design Behavior Design

Current State

Concept development and feature planning.